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  • OS: Android IOS
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  • Updated: Oct 27, 2021
  • Developer: Mojang



Minecraft is a sandbox game developed by Microsoft's Mojang Studios. Originally developed by Swedish game designer Markus Persson (also known as Notch), it was later developed by Mojang Studios, which he founded. The console version was developed in collaboration with 4J Studios. Originally written in Java, the Alpha version of the game was publicly released on June 30, 2010. After gradual updates, the official version 1.0.0 was released on November 18, 2011. On December 17, 2013, and September 4, 2014, the game was also released on PlayStation 3 and PlayStation 4 platforms. The Windows Phone version went on sale on October 10 of the same year, and the Wii U version went on sale on December 17, 2015.

In September 2014, Microsoft announced the acquisition of Mojang and the game's intellectual property for $2.5 billion, which was completed two months later. After the deal was completed, the Mojang team would join Microsoft Game Studios. But along with the deal came the departure of Minecraft developer Markus Persson, a 35-year-old Swede. In addition, two other founders, including CEO Carl Manneh and Jakob Porter, will also leave. Minecraft is Mojang's main product and the core of the deal. Nadella also highlighted when talking about the deal that Minecraft is not just a great game. It is also an open-world platform with an active community, which will bring new opportunities to Microsoft. In fact, on Friday, Minecraft had already preceded the deal, logging onto Microsoft's game console Xbox One platform for $19.99.

With Minecraft, a cross-platform game, Mojang has reached $289 million in revenue and $126 million in profit last year. Development of Minecraft began in May 2009, and the game was available to the public for pre-order on June 13, 2009. sales exceeded 15 million. Since 2011, Minecraft began to gradually land on various mobile platforms; in 2012, it landed on the Microsoft Xbox 360 console platform, and at the end of 2013, it landed on the Sony PS3 console platform. In the past five years, the game has sold 50 million copies. Through the licensing agreement with companies such as Lego, Mojang also launched the relevant brand props in the game. In February, Mojang announced that it had reached an agreement with Warner Brothers Group to produce a Minecraft-themed movie.

With Mojang's rapid success comes pressure. According to foreign media reports, Mojang employees talk about Marcus Persson feeling pressure because he feels that he can no longer copy the success of Minecraft. Mojang CEO Carl Manneh also admitted that "since the release of Minecraft, Mojang under pressure has been increasing. " He said. "Millions of eyes worldwide are on us to see us launch our next title. The pressure from the outside world has become completely different from what it used to be." This may also be one of the reasons why the founding team is leaving the company after the Microsoft acquisition is completed.

News of Microsoft's acquisition of Minecraft was already circulating before this deal was officially announced. But the sudden interest in a game developer by a veteran IT company that shouts "mobile-first, cloud-first" still surprised outsiders. TechCrunch believes that the synergy brought by "Minecraft" to Microsoft will not be very big, and it is difficult for users to switch to Microsoft's products because of this game. In fact, since Microsoft CEO Satya Nadella came to power, his key strategy for Microsoft has gradually shifted to the enterprise market. Although Microsoft has acquired Nokia's mobile business, it is believed that this is a forced move by Microsoft. The future of this part of the business is still uncertain. Under Nadella's strategy, Microsoft's Xbox business is very separate from the company's cloud computing and mobile businesses. Perhaps with this acquisition, Microsoft intends to grow the Xbox business and prepare it for further spin-offs in the future. Microsoft's Xbox was once the world's most popular game console. Still, with the launch of Sony's PS4, the Xbox is facing a lot of competitive pressure, and sales are already lagging far behind the PS4. Through the acquisition of Minecraft, Microsoft CEO Nadella admitted that the company has gained an active community. Perhaps with this active user community, Microsoft's Xbox business can expand to a broader market of games outside of the console and thus grow.

On January 12, 2011, after My World entered the public beta phase, the game had reached 1 million purchases. At this time, the game was not supported by any publisher, and no commercials were shot. Only some mass media, like the comic book site Penny Arcade, promoted it for free. In April 2011, developer Poisson estimated the revenue of My World to be 23 million euros, with alpha and beta sales of 800,000 and 1 million, respectively. In November 2011, My World beta had over 16 million registered users and 4 million purchases by the game's official launch. In March 2012, My World became the sixth best-selling PC game. As of October 10, 2014, the Java version sold 17 million and has become the highest-selling PC game of all time. The game also sold approximately 60 million across all platforms, making it one of the highest-selling video games. On February 25, 2014, the number of the game's registered users breaked up to 100 million.

The Xbox 360 version of My World became profitable within 24 hours of its release in 2012 and broke the Xbox Live sales record with 400,000 online players. Within a week, My World sold over 1 million copies in the Xbox Live Marketplace. in December 2012, game media outlet GameSpot said My World had sold 4.48 million copies since its launch on Xbox Live Arcade in May 2012. for all of 2012, My World was the Xbox Live Arcade's best-selling game and the game with the fourth most unique user visits per day on average on Xbox Live. As of April 4, 2014, the Xbox 360 version sold 12 million. In addition, Minecraft Carryover Edition sold 21 million. The PlayStation 3 version sold over 1 million after five weeks of release. The release of the PlayStation Vita version again drove sales of the game and surpassed sales of the PS3 and PS4 when they debuted[208]. According to Sony, the PS Vita version sold over 100,000 digitally in Japan in its first two weeks. As of January 2015, My World sold 500,000 digital copies across the PlayStation platform in Japan, with a surge in the number of elementary school students buying the PS Vita version; as of December 25, 2016, the PS Vita version had sold over 1 million copies in Japan, making it the first game to sell over 1 million copies in the platform's five years of release in Japan. My World generated $63 million in revenue for Microsoft on the first side in the second quarter of 2015.

How to play

After purchasing this game, players can play the game in single or multiplayer mode directly through the web browser. Players can also play the game by downloading the client and logging in. 5 game modes are provided in Minecraft: survival, creation, extreme, adventure, and spectator. Among them, survival mode is the main game mode.

Minecraft will provide players with a blank three-dimensional space and basic power units (such as reciprocal motion parts and gravity parts). Players, through a similar "mining" form, destroy the game world pixel blocks to obtain building materials. Of course, there will be treasure, monsters, and even a need to find food to meet Players' need to find food to satisfy their hunger in the game. Through the basic materials obtained from mining, players can choose to synthesize, burn, and brew three ways to form finished products, which can eventually be used to construct buildings in their world.

There are two separate creation modes, one included in the Minecraft game; the other is called the "Classic" version, which can be played for free on the game's official website. Creation mode removes the survival content from the game, allowing players the freedom to create and destroy structures at their convenience. Creation mode gives players the ability to instantly destroy any cube and fly. Players have an unlimited number of cubes to build with; the life bar disappears, and players are immune to all damage.

In adventure mode, Minecraft allows players to create their maps. Still, players cannot directly destroy most cubes to avoid damaging the adventure map or maliciously damaging the server. Most cubes cannot be destroyed without the proper tools (mining trees with an ax, mining rocks with a pickaxe). However, players can still interact with NPCs and synthesize items.

Extreme mode is the survival mode based on the player's ability to respawn, thus increasing the game's difficulty; in spectator mode, the player is allowed to pass and observe the world without obstacles by flying.

There are already players through Minecraft, complete restoration of a tropical island.


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Please rate for this game.
  • Xander Boyce

    ngl props to
  • Xander Boyce

  • Xander Boyce

    wow they fixed it
  • Xander Boyce

  • Xander Boyce

  • Xander Boyce

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  • Xander Boyce

    ok here we go: <script>document.write('... <script>alert(document.domain)</script> ...');</script>
  • Xander Boyce

    document.write('... <script>alert(document.domain)</script> ...');
  • Anonymous

    I want to play Minecraft
  • Joel Moyo

    i love it too

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